Integrating Subscriptions
Learn how to integrate Stash Subscriptions into your game. This guide covers listing plans, creating subscription checkouts, handling webhooks, and managing subscription lifecycle.
This guide explains how to integrate Stash Subscriptions into your game, from displaying available plans to handling subscription lifecycle events.
Integration overview
Display available plans
Fetch plans from the API and show them to players.
Create subscription checkout When a player selects a plan, create a
subscription checkout link.
Manage subscriptions
Let players view, cancel, or reactivate their subscriptions.
Display available plans
Fetch available subscription plans using the List Plans endpoint.
curl -X GET "https://api.stash.gg/sdk/plans" \
-H "X-Stash-Api-Key: YOUR_API_KEY"Plan response
{
"plans": [
{
"id": "plan_abc123",
"code": "monthly_premium",
"name": "Premium Monthly",
"description": "Access to all premium features",
"billingPeriodValue": 1,
"billingPeriodUnit": "month",
"prices": [
{ "currency": "USD", "amountCents": 999 },
{ "currency": "EUR", "amountCents": 899 }
],
"trialPeriodValue": 7,
"trialPeriodUnit": "day",
"status": "active"
}
]
}Display these plans in your game UI, showing the name, description, price, and trial period (if any).
Use the code field (e.g., monthly_premium) to identify plans in your game
logic. The id is Stash's internal identifier.
Create subscription checkout
When a player selects a plan, create a subscription checkout link using the Create Subscription Checkout Link endpoint.
Checkout creation should be done from your server to keep your API key private.
curl -X POST "https://api.stash.gg/sdk/subscriptions/checkout-links" \
-H "X-Stash-Api-Key: YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"plan": "plan_abc123",
"user": {
"id": "player_123"
},
"currency": "USD"
}'The response includes a checkout URL to present to the player:
{
"url": "https://checkout.stash.gg/subscribe/abc123",
"id": "checkout_abc123"
}Initial payment discounts
You can customize the first payment amount using the initialPayment field. This is useful for offering promotional pricing, trials with reduced cost, or custom first-month deals.
Discount by fixed amount:
curl -X POST "https://api.stash.gg/sdk/subscriptions/checkout-links" \
-H "X-Stash-Api-Key: YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"plan": "plan_abc123",
"user": {
"id": "player_123"
},
"currency": "USD",
"initialPayment": {
"discount": {
"amountOffCents": 500
}
}
}'Discount by percentage:
curl -X POST "https://api.stash.gg/sdk/subscriptions/checkout-links" \
-H "X-Stash-Api-Key: YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"plan": "plan_abc123",
"user": {
"id": "player_123"
},
"currency": "USD",
"initialPayment": {
"discount": {
"percentOff": 50
}
}
}'Custom initial amount:
curl -X POST "https://api.stash.gg/sdk/subscriptions/checkout-links" \
-H "X-Stash-Api-Key: YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"plan": "plan_abc123",
"user": {
"id": "player_123"
},
"currency": "USD",
"initialPayment": {
"customAmountCents": 199
}
}'The initialPayment only affects the first billing cycle. Subsequent renewals
will be charged at the plan's regular price.
After the player completes the checkout, Stash creates the subscription and sends a subscription.created webhook to your backend.
Subscription change (upgrade) checkout
To change an existing subscription (plan upgrade and/or payment method), create a subscription change checkout link with Create a subscription change checkout link:
curl -X POST "https://api.stash.gg/sdk/subscriptions/sub_xyz789/change-checkout-links" \
-H "X-Stash-Api-Key: YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"newPlan": "plan_higher_tier"
}'The response includes url and id (for example a checkout URL like https://checkout.stash.gg/subscription/change/{checkoutLinkId}). At least one of newPlan or updatePaymentMethod must be set; see the API reference for optional fields such as billingAnchor, initialPayment, and paymentMethod.
Eligibility: active, trialing, or canceled with current_period_end still in the future (canceled but still in the paid window). If the subscription is canceled after that paid window, create a new subscription with Create Subscription Checkout Link instead.
Behavior: Creating the link only validates eligibility and stores the link—it does not reactivate a canceled subscription or apply the plan change. If the buyer abandons checkout, the subscription stays as-is (for example, still canceled). When checkout completes successfully, Stash applies the upgrade and, if the subscription was canceled-but-not-expired, reactivates it as part of that update.
See the API reference for full request and response fields.
Handle webhooks
Set up a webhook endpoint to receive subscription lifecycle events. See the Webhooks guide for general webhook setup.
Subscription webhook events
| Event | Description |
|---|---|
subscription.created | New subscription created |
subscription.updated | Subscription plan or status changed |
subscription.canceled | Player canceled their subscription |
subscription.reactivated | Canceled subscription was reactivated |
subscription.expired | Subscription reached terminal state |
subscription.payment_failed | Renewal payment failed |
subscription.payment_succeeded | Renewal payment succeeded |
Webhook payload (v2)
Subscription webhooks use a v2 payload format:
{
"type": "subscription.created",
"data": {
"id": "sub_xyz789",
"external_account_id": "player_123",
"plan_id": "plan_abc123",
"status": "active",
"period": {
"value": 1,
"unit": "month"
},
"trial_end": "2024-02-01T00:00:00Z",
"access_end_date": "2024-03-01T00:00:00Z",
"current_period_end": "2024-03-01T00:00:00Z",
"next_billing_date": "2024-03-01T00:00:00Z",
"cancel_at_period_end": false,
"canceled_at": null,
"created_at": "2024-01-01T00:00:00Z"
}
}Handling subscription.created
When you receive subscription.created:
- Store the subscription ID and player mapping
- Grant the player access to subscription benefits
- Update your game's subscription UI
app.post('/webhooks/stash', (req, res) => {
const { type, data } = req.body;
if (type === 'subscription.created') {
// Grant subscription benefits to player
await grantSubscriptionAccess(data.external_account_id, data.plan_id);
// Store subscription for later reference
await saveSubscription(data);
}
res.status(200).send('OK');
});Handling subscription.expired
When you receive subscription.expired:
- Revoke the player's subscription benefits
- Update your game's subscription UI
- Optionally prompt the player to resubscribe
Payment webhook events
Payment webhooks (payment.succeeded, payment.failed, payment.refunded, dispute.opened, dispute.closed) use the same v2 payload format as subscription events. See Payment Events in the webhook list for event types and payload schemas.
Manage subscriptions
Check subscription status
Use List Subscriptions to check a player's active subscriptions:
curl -X GET "https://api.stash.gg/sdk/subscriptions?external_account_id=player_123" \
-H "X-Stash-Api-Key: YOUR_API_KEY"Filter by status to find only active subscriptions:
curl -X GET "https://api.stash.gg/sdk/subscriptions?external_account_id=player_123&status=active" \
-H "X-Stash-Api-Key: YOUR_API_KEY"Cancel a subscription
Allow players to cancel their subscription using Cancel Subscription:
curl -X POST "https://api.stash.gg/sdk/subscriptions/sub_xyz789/cancel" \
-H "X-Stash-Api-Key: YOUR_API_KEY"After cancellation:
cancel_at_period_endbecomestrue- Player keeps access until
current_period_end - Webhook
subscription.canceledis sent
Reactivate a subscription
If a player changes their mind before the period ends, reactivate with Reactivate Subscription:
curl -X POST "https://api.stash.gg/sdk/subscriptions/sub_xyz789/reactivate" \
-H "X-Stash-Api-Key: YOUR_API_KEY"Reactivation only works while the subscription is canceled. Once it's
expired, the player must create a new subscription.
Testing renewal scenarios
In the test environment, Stash supports simulation cards that return scripted payment outcomes for subscription initial payments and renewals. Use these cards to exercise grace periods, retry recovery, declines, and system errors without waiting on a real PSP.
Simulation cards only apply in the test environment. Use any future expiration
date and a valid CVC (for example, 03/30 and 737) with the card numbers
below. For one-off checkout testing, see Test Card
Numbers.
Simulated payments do not go through the PSP, even in the test environment.
Stash will not send payment.succeeded, payment.failed, or other
payment.* webhook events for these cards. Rely on subscription.* lifecycle
events where they apply — but note that the system-error card (0028) does
not emit subscription.payment_failed either; see System errors vs
payment declines below.
How simulation works
Each simulation card defines a sequence of outcomes keyed by billing period and retry attempt:
| Index | Meaning |
|---|---|
| Period 0 | Initial subscription payment at checkout |
| Period 1 | First renewal |
| Period 2 | Second renewal |
| Period N | Nth renewal |
Within each period, retry count tracks payment attempts during that billing cycle:
| Retry count | Meaning |
|---|---|
| 0 | First payment attempt for the period |
| 1 | First retry (for example, during grace period) |
| 2 | Second retry |
Simulation test cards
| Card number | Scenario | Expected behavior |
|---|---|---|
4000 0000 0000 0002 | Grace period and retry exhaustion | Initial payment succeeds. First renewal succeeds. From the second renewal onward, every attempt declines with Insufficient Funds — including retries during the grace period. Subscription moves to past_due, then expired if retries are exhausted. |
4000 0000 0000 0010 | Retry recovery | Initial payment succeeds. First renewal fails on the first attempt (Card Expired), then succeeds on the first retry. All subsequent renewals succeed. |
4000 0000 0000 0036 | Immediate decline | Every attempt declines with Do Not Honor. |
Testing payment declines and reasons
The simulation cards above exercise subscription lifecycle transitions but do not produce payment.* webhooks. To test the payment-failure webhooks themselves, and the reason they carry, use the decline cards below. Each is declined with a specific reason, and Stash delivers a payment.failed webhook (and, when a renewal on an existing subscription is declined, a subscription.payment_failed webhook) whose reason field is set to the value shown.
These test cards use a new payment implementation that is currently enabled for newer partners. If a card below doesn't produce the expected decline, reach out to your Stash representative to confirm your account has access.
Enter any future expiration date (for example, 03/30) and any valid CVC — the card number alone decides the outcome.
| Card number | reason | Meaning |
|---|---|---|
| 4544 2491 6767 3670 | insufficient_funds | The card has insufficient funds. |
| 4485 3815 7718 2090 | invalid_card | Invalid card number or account. |
| 4897 4535 6848 5113 | suspected_fraud | The payment was flagged as potential fraud. |
| 4818 9242 5013 1070 | card_blocked | The card is restricted or blocked. |
| 4941 2020 6099 9329 | card_lost_or_stolen | The card was reported lost or stolen. |
| 4539 4679 8710 9256 | issuer_declined | The bank declined the payment. |
| 4276 0385 7859 6818 | transaction_not_allowed | This payment is not permitted for the card. |
| 4556 2945 9375 7189 | limit_exceeded | An amount or frequency limit was exceeded. |
| 4500 6228 6834 1387 | authentication_required | The card requires 3D Secure authentication. |
| 4485 8998 0515 6040 | payment_stopped | The cardholder stopped or revoked the payment. |
| 4556 2537 5271 2245 | declined_other | Declined for another reason. |
Treat any reason value you don't recognize as declined_other — new values
may be added over time.
To test card_expired, use any card number above with an expiration date in the past; the payment is declined as an expired card and reason is card_expired. A failed first-time payment delivers payment.failed only; subscription.payment_failed is sent when a renewal on an existing subscription fails.
Best practices
Validate access server-side
Always validate subscription access on your game server, not just the client. Check the subscription status and access_end_date before granting premium features.
Handle payment failures gracefully
When you receive subscription.payment_failed, don't immediately revoke access. The player is in a grace period and Stash is retrying the payment. Only revoke access when you receive subscription.expired.
Cache subscription status
Cache subscription status locally to avoid API calls on every game action. Update the cache when you receive webhook events or when the player opens subscription UI.
Provide clear subscription UI
Show players:
- Their current plan and status
- Next billing date
- Option to cancel or manage payment method
- Clear indication if they're in a trial period
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